Seems like according to the wiki, it's the weakest the AI can be at least in the early the game. If not, you can try setting them to the research setting. Idk, I'd probably just go with a different Star Wars mod in your case. Though it seems they will leave how it is since a lot of others seemed to report on the same issue on the forum. You might have more luck on their discord if they have one or the mod's forums assuming they are still active. I've heard both the Star Trek mod and I've noticed that SotP seem to also have harder AI, more of a mod issue with the code they changed than an issue with the game base game.Įdit: I just realized you were talking about the mod. AI doesn't seem to get a lot of extra advantages over the player besides the ones listed on the wiki. I've been playing the Interegnum mod a lot and it feels pretty balanced.
My guess is that the mod you linked is one of them (I've not really played that so couldn't tell you for sure). I've noticed that certain mods seem to have amped up AI. I'm honestly not very good at this game and I've managed to beat hard AI a couple of times now. This is NOT a learn to play issue this is a "boosting AI to extreme levels at lower difficulties" issue." I think that's more of an issue with the mod than the base game. The second DLC, Stellar Phenomena, was released on November 6, 2013. The first DLC for Rebellion and in Sins history, Forbidden Worlds, was released on June 5, 2013. Rebellion includes Entrenchment and Diplomacy. Anti Matter infinite anti matter F4: Inf. Sins of a Solar Empire: Rebellion is the first stand-alone expansion to Sins of a Solar Empire. Yes you can catch up in certain circumstances but not always. Author:> MrAntiFunEdition: SteamGame version: v.1.85Trainer’s Tongue: EnglishNumber of Functions: eightCreation Date Trainer: Functions: Free Download F1: Active Trainer trainer activation F2: Inf.Resources infinite resources F3: Inf. If you enable JavaScript, this message will disappear. Trainers, cheats, walkthrough, solutions, hints for PC games, consoles and smartphones. It seems impossible not to be at the bottom of the fleet size/capital ship score in the early stages. Sins of a Solar Empire : Rebellion v Trainer +11. "I've checked the post match results against easy AI - they receive a huge boost in credits at the start of the match, this snowballs to the point that even if your out expanding the AI which in itself is difficult because some of the worlds have full defense fleets that rip apart capitals like no tomorrow, you have a smaller fleet. So you are getting your ass handed with the AI having a debuff.Įverything about difficulty can be found here: Yes, every difficulty has a modifier, normal has 100% income, or a 0% increase, easy has 75% income, a 25% penalty.